Priming 3.0 The vertical prime is performed by retracting the outstretched fist back towards the player's shoulder (players must face each other and perform the prime with arms parallel). The vertical prime is required for Championship matches. 3.0.1 The fist should be retracted towards the player's own body rather than your opponent’s to avoid possible contact. Contact between players during a tournament may result in faults and/or disqualification at the discretion of the referee presiding. 3.1.0 As soon as one player has "broken ready" and initiated the first prime, it is the responsibility and obligation of the opponent to also begin priming and to "catch" or "synch" the prime with the first player so they can establish an approach and delivery in unison. 3.1.1 The player who has initiated the prime is under the strict obligation to maintain a constant priming speed so as to give his opponent every opportunity to "catch the prime". 3.2 The fist must remain in the closed position until the delivery of the final prime. The fist is the only acceptable hand position during the prime. 3.2.1 The fist must remain in full view of the opposing player and may not come in contact with any outside influences that inhibit the opponent’s view. 3.2.2 One or both players may, at their own discretion, opt to use their non-priming hand held flat with palm upwards as a “level gauge” or “platform”. This is sometimes referred to as “one hand clapping” and is used to ensure the player does not prime past 90-degrees. 3.3 Prior to the delivery of the final prime, the game may be called off for the following reasons only: rule clarification, decision clarification, or injury.
//How much skill is actually involved in this game?// I think that's what makes this sport so unique. Skill plays almost no part - it's all about luck. Literally anyone who enters the competition has an equal chance of becoming a grand champion.
*Copied from a K_Sra inspired blog posting elsewhere*
I guess whilst I'm here, it might be appropriate to give you a 2012OC Rock Paper Scissors tip. Everyone knows that the first choice that a player will make mentally is the rock as the rock feels and sounds the hardest of the lot, which means you can't choose it because your opponent will. That means you'll choose paper. But will your opponent also be playing the same mind game? Surely will! So, everyone knows that you play scissors first.
Unless you're a reader of my site in which case, you know I always play scissors first, so I'm going for rock.
- J
Actually, I'd best go for paper, because you know about my rock strategy now.
8 Comments:
Awesome. I'm going to start collecting the trading cards.
I really thought this was a joke.
In the game "The Sims", you can play "Rock, Paper, Scissors" with the Grim Reaper.
How much skill is actually involved in this game? Is it all about reflexes? Intuition? What are the official rules?
Here's a list of "priming" rules:
Priming
3.0 The vertical prime is performed by retracting the outstretched fist back towards the player's shoulder (players must face each other and perform the prime with arms parallel). The vertical prime is required for Championship matches.
3.0.1 The fist should be retracted towards the player's own body rather than your opponent’s to avoid possible contact. Contact between players during a tournament may result in faults and/or disqualification at the discretion of the referee presiding.
3.1.0 As soon as one player has "broken ready" and initiated the first prime, it is the responsibility and obligation of the opponent to also begin priming and to "catch" or "synch" the prime with the first player so they can establish an approach and delivery in unison.
3.1.1 The player who has initiated the prime is under the strict obligation to maintain a constant priming speed so as to give his opponent every opportunity to "catch the prime".
3.2 The fist must remain in the closed position until the delivery of the final prime. The fist is the only acceptable hand position during the prime.
3.2.1 The fist must remain in full view of the opposing player and may not come in contact with any outside influences that inhibit the opponent’s view.
3.2.2 One or both players may, at their own discretion, opt to use their non-priming hand held flat with palm upwards as a “level gauge” or “platform”. This is sometimes referred to as “one hand clapping” and is used to ensure the player does not prime past 90-degrees.
3.3 Prior to the delivery of the final prime, the game may be called off for the following reasons only: rule clarification, decision clarification, or injury.
//How much skill is actually involved in this game?// I think that's what makes this sport so unique. Skill plays almost no part - it's all about luck. Literally anyone who enters the competition has an equal chance of becoming a grand champion.
But do they have repeat winners? And if so, how do they repeat their success?
*Copied from a K_Sra inspired blog posting elsewhere*
I guess whilst I'm here, it might be appropriate to give you a 2012OC Rock Paper Scissors tip. Everyone knows that the first choice that a player will make mentally is the rock as the rock feels and sounds the hardest of the lot, which means you can't choose it because your opponent will. That means you'll choose paper. But will your opponent also be playing the same mind game? Surely will! So, everyone knows that you play scissors first.
Unless you're a reader of my site in which case, you know I always play scissors first, so I'm going for rock.
- J
Actually, I'd best go for paper, because you know about my rock strategy now.
How many variations of RPS are there? OC2012 mentioned kitten, microwave, tinfoil. Anybody else know variations?
Post a Comment
<< Home